Geometry inspector
(Please don't miss the subchapter(s) of this section.)
The Geometry inspector offers many options to control and change
position and size of a frame or object. These options are described as
follows.
- Reference point
-
Here you can define a reference point within a frame for rotation and
mirroring. The solid black square shows the current reference point.
The reference point can be changed by clicking on a different square.
The black circle around the reference point object in the upper center
indicates where the original top of the reference point's group is.
This makes it easier to find the right reference points even in
rotated states of frames.
- X position
-
This value defines the position of the left border.
- Y position
-
This value defines the position of the top border.
- Width
-
This value defines the absolute width of an object.
- Height
-
This value defines the absolute height of an object.
- Proportional protection
-
This symbol is a switch which shows a chain, or two ends of a chain,
switched by a single mouse click. The closed chain indicates that the
width and height values of the object are linked. If you change the
width, then the height will automatically be changed proportionally,
too.
- Width in %
-
If you want to change the current width in percentage values
without using a calculator first, use this edit field. Simply enter
the desired percentage value. If the current width is e.g. 5.3 cm and
you enter 123%, then the width of the object will be changed to
6.519 cm. The popup menu of the edit field offers some common
percentage values for fast selection.
- Height in %
-
If you want to change the current height in percentage values
without using a calculator first, use this edit field. Simply enter
the desired percentage value. If the current height is e.g. 12.5 mm
and you enter 42%, then the height of the object will be changed to
5.25 mm. The popup menu of the edit field offers some common
percentage values for fast selection.
- Angle rotation wheel
-
If you want to rotate a frame in the Geometry inspector, click the
blue grab knob of the rotation wheel and rotate it until the frame has
reached the desired angle. The current angle is shown in the center of
the rotation wheel.
- Rotation angle
-
Instead of using the rotation wheel, you can enter a numeric
rotation angle value, or select one of the suggested rotation angles
from the relevant popup menu.
- Shearing angle
-
You may shear each object, which gives it a kind of a
parallelogram look. Enter the shearing angle in positive or negative
percentage values, or select one of the suggested shearing angles from
the relevant popup menu.
- Change protection
-
When you click the Frame lock
so that the lock is closed, the
frame is protected against changes.
- Horizontal mirroring
-
A click on this symbol mirrors the frame horizontally, in relation to
the current reference point.
If you want to mirror the frame in its current position, you have to
firstly select the frame center as the reference point.
- Vertical mirroring
-
A click on this symbol mirrors the frame vertically, in relation to
the current reference point.
If you want to mirror the frame in its current position, you have to
firstly select the frame center as the reference point.
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Last updated on June 13, 2015