New Shape Object
Shape frames in iCalamus don't have to keep their content –
you can easily change them at any time. Simply choose the action menu
item 'New Shape Object' and select one of the offered shapes.
The first group of shapes offers basic shapes which cannot be
changed. The second group offers 'dynamic' shapes which bring along
user-editable parameters. All shapes are described in detail below.
- Rectangle
-
A rectangle is not a square, but a square is also a rectangle.
- Oval
-
An oval is not a circle, but a circle is also an oval.
- Caro
-
A caro is more than just a rotated rectangle.
- Triangle
-
Please keep in mind that you can even flip triangles in horizontal or
vertical direction (in the Geometry inspector) to get more shape
varieties from this basic shape.
- Triangle (top right)
-
You can also flip this type of basic triangle in horizontal or
vertical direction (in the Geometry inspector) to get more shape
varieties from it.
- Circle Arc
-
A full circle is just a special case of a circle arc here. A circle
arc is described by a start angle and an end angle. They form a piece
of cake – and it's up to you how much you can eat. (The sample
is also known as PacMan pie
.)
- Double Circle Arc
-
Double circle arcs are even more complex vector shapes. Using
different start and end angles, they will form various types of a C
shape, while only the full double circle arc forms two centered
circles. Use the inset parameter to change the inner circle's size.
- Double Triangle
-
The appearance of this shape is rather strange and maybe not the
expected one, but it's pure geometry. Try changing the X- and Y-inset
parameters to your needs.
- Double Rectangle
-
Here we have the down-to-earth double rectangle which is very often
used in layout. But as it offers X- and Y-inset parameters, you can
create even more interesting shapes easily.
- Rounded Corner
-
The rounded corner is a rounded corner, not more, not less. But
– you can flip the direction of the curvature. Maybe you have
heard of convex
(and it's counterpart concave
) before.
As all shapes are updated in real-time whenever you change a
parameter, you will quickly see what is what.
- Corner
-
The corner is a really nice and handy vector shape. Feel free and try
everything here.
- Multi-cornered Polygon
-
A shape with three corners is a triangle. A shape with four corners is
a rectangle (and maybe a square). A shape with five corners is a
pentagon, followed by a hexagon and so forth. Here you get them all in
just one dynamic shape. But – don't be so silly and try a
multi-cornered shape with too many corners. Use the Oval shape
instead, okay?
- Rounded Rectangle
-
One of the most useful shapes ever is the rounded rectangle. Use it in
preference to simple rectangles in framed layouts, as picture frames,
etc. Use the Invert arcs
parameter for more interesting frame
shapes.
- Rectangle with Flattened Corners
-
Some like it rounded, some don't. Here is the rectangle with flattened
corners, which behaves almost like its rounded counterpart above. You
may even exceed the expected
values for the insets and get
really surprising results. Enjoy – the sample is still a vector
shape.
- Star
-
Last but not least, here is the star among the shapes – the
star, isn't it? Just two parameters can be changed, but they offer a
great variety of different stars.
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Last updated on June 13, 2015